Wolfenstein 3-D

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Wolfenstein 3-D title screen

This is the main page for Wolfenstein 3-D. For a complete list of all pages related to these games, visit the Wolfenstein 3-D category page.

File formats

This section lists the major file formats used in the game.

  • AudioT Format - sounds and music are stored in the AUDIO*.WL? files
  • WLF Format - identical to the IMF Format only with a faster tempo. (720 vs 560)
  • GameMaps Format - used for storing level maps in the files GAMEMAPS.WLx and MAPHEAD.WLx
  • B800 Text - there are a couple of text screens in the main .EXE file (including the text displayed on the screen when you quit)

AudioT Format Details

Wolfenstein uses the uncompressed version of the AudioT Format to store music and sound. The main files are AUDIOT.WLx (Data) and AUDIOHED.WLx. (Sound headers)


Tools

These tools can be used to edit this game.

  • TED5 - the editor used by id Software to create the original levels

Debugging/testing info

Further information

The source code of Wolfenstein 3-D was released by id Software on July 21, 1995. It can be downloaded from id Software's FTP server.

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