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I have been interested in reverse engineering different game graphics formats for a long time. Some I've not been able to figure out on my own (usually compressed, and/or encrypted, or in a format not easilly viewed with raw image viewers such as the one implemented in Gimp), while others I've successfully discovered on my own. This site has been very helpful for me ripping game graphics, and I would like to help contribute to this site, whenever I make a discovery about game graphics formats.