Trugg is a Boulder Dash style game with 256-colour graphics and digital music and sound effects. It appears to have been written in part to publicise the development studio, however it used a few third-party libraries to handle core aspects of the game, resulting in somewhat bloated file formats, non-standard screen resolutions and a general sluggishness, which leads the game to have less of an enthusiast feel and more of a commercial one.
The following tools are able to work with this game.
|Trugedit||DOS||N/A||Edit||No||No||No||No||No||No||Included with registered version of game|
|DSIK conv.exe||DOS||N/A||No||No||Create||No||No||No||No||Included with DSIK library|
File formatsThe following file formats are used by this game.
|sound.cfg||DSIK Config Format||Audio settings|
|*.dsm||DSIK Module Format||Background music|
|*.dwl||Trugg Tileset Format||Sprites/tiles (assumed)|
|PCX Format||320×240 256-colour full screen images, used on the episode selection screen|
|*.map||Trugg Level Format||Level data, one per episode|
|*.sx?||WAV Format||Sound effects, only 8-bit unsigned mono PCM is supported by DSIK|