The Incredible Machine

From ModdingWiki
Jump to navigation Jump to search
The Incredible Machine
The Incredible Machine.png
There is no image of a modified version of this game — upload one!
Levels?X mark.svg Not editable
Tiles?X mark.svg Not editable
Sprites?X mark.svg Not editable
Fullscreen?X mark.svg Not editable
Sound?X mark.svg Not editable
Music?X mark.svg Not editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable
Demos?Unknown

File formats

This section lists the file formats used in the game.

Resource file format

See TIM Resource Format. Resource sub-files are stored in files named RESOURCE.00?. The Incredible Machine has four such files: RESOURCE.001-.004. (However, the demo versions of both The Incredible Machine and The Even More Incredible Machine has only one. ! Add information for The Even More Incredible Machine.) The RESOURCE.MAP file contains the offsets for the sub-files.

Files inside the RESOURCE.00? archive files

File name or extension Description
*.BMP 16-color images. See The Incredible Machine Image Format.
MEMOFNT8.FNT 1BPP font, Dynamix Font Format v4.
CREDITS.GKC
TITLE.GKC
Title screen and credits animation. This is a variant of the level format.
SX.OVL
VM.OVL
! TODO: Add information
*.PAL VGA palettes. Similar to the palette format of Stellar 7.
*.SCR Full-screen image (640x480x16 color). See RES Format (Stellar 7).
TIM.SX Sound and music. ! TODO: Add information
L*.TIM Level/puzzle files
PASSWORD.TXT Plain text file. Contains passwords for each level.

See also