SkyRoads save game format
The SkyRoads save game format is used to store the game settings and how many times a player has completed a SkyRoads level. Only SkyRoads.cfg is in this format.
The file starts with a header as follows:
|BYTE unknown||Always 0x10.|
|BYTE unknown||Always 0x02. Possibly the number of bytes to read per value?|
There are two settings, controls and sound.
|UINT16LE controls||0 - Keyboard, 1 - Joystick, 2 - Mouse.|
|UINT16LE sound||0 - On, 2 - Off.|
The number of times a road has been completed fill up the rest of the data. There are 24 roads.
|UINT16LE completions||Number of times the player has beaten this road.|
This level format was reverse engineered by TheAlmightyGuru. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)