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Levels?X mark.svg Not editable
Tiles?X mark.svg Not editable
Sprites?X mark.svg Not editable
Fullscreen?Tick.png Editable
Sound?X mark.svg Not editable
Music?Tick.png Editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable

Prehistorik is a platform game.


The following tools are able to work with this game.

Name PlatformGroup/archives Levels Graphics Music Sounds Text Saves .exe patch Notes
Camoto Linux/WindowsEditNoNoEditNoNoNoNo

File formats

The following file formats are used by this game.
Filename Format Details
CUR Format Archives storing game data - many of the other files in this list are inside these ones
*.dur ? ?
*.mat ? Graphics
*.mdi MDI Format Background music (*buz.mdi are for the "buzzer" - PC speaker)
*.pc1 LBM Format 320×200 full-screen images
*.voc VOC Format Sound effects

Additionally, the following data is contained within historik.exe. The filenames are made up for ease of description.

Offset Length Filename Format Details
0x21A2E ? level1-1.pre Prehistorik Level Format Level 1, screen 1
0x21A64 ? level1-2.pre Prehistorik Level Format Level 1, screen 2

! Add offsets of rest of levels, or find out where they are stored