Hocus Pocus

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Hocus Pocus
Hocus Pocus.png
Mod-Hocus Pocus.png
Levels?Tick.png Editable
Tiles?Tick.png Editable
Sprites?X mark.svg Not editable
Fullscreen?Tick.png Editable
Sound?X mark.svg Not editable
Music?Tick.png Editable
Text?Tick.png Editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable

Hocus Pocus is a VGA platform game. The levels are notable for having some technical complexity, as tiles can be added and removed from maps in response to player actions.


The following tools are able to work with this game.

Name PlatformGroup/archives Levels Graphics Music Sounds Text Saves .exe patch Notes
Camoto Linux/WindowsEditPartialSomeNoNoNoNoNo
HocusEditor Windows GUIPartialEditSomeReplaceReplaceNoNoNo
HocusSharp Microsoft .NET FrameworkEditNoSomeNoNoEditNoNo
Wombat Windows GUIReadNoReadReadReadNoNoNo

File formats

This section lists the file formats used in the game.

Standalone files

File name Description
hocus.dat Group file storing most of the game data in DAT Format.
*.sav Saved games in SAV Format.

Files inside hocus.dat

The files stored inside hocus.dat have no filenames. See the DAT Format page for a list of which files are which. The formats used are: