Hi-Octane Texture Atlas

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Hi-Octane Texture Atlas
Hi-Octane Texture Atlas.png
Format typeImage
HardwareVGA
Colour depth8-bit
Minimum size (pixels)0×0?
Maximum size (pixels)255×255?
PaletteExternal
Plane count1
Transparent pixels?Unknown
Hitmap pixels?Unknown
Games

The format consists of a .DAT file which is a Raw VGA Image of a width of 256 pixels along a .TAB file containing the following structure for each of the images within it.

Data type Name Description
BYTE xPos X-location of the image
UINT16LE yPos Y-location of the image
BYTE pad Padding byte
BYTE width Image width
BYTE height Image height