HI Format (ZZT)

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ZZT and Super ZZT high scores are stored very similarly, with the only difference being the stored length of the player's name.

Game Stored Length of Player's Name
ZZT 50 bytes
Super ZZT 60 bytes

Format

This data structure appears a total of 30 times.

Data type Description
UINT8 Actual Length of Player's Name
char[storedLength] Player's Name including padding
INT16LE Score

Entries with scores less than zero are omitted from the High Score list.