Stopping the Skypest

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Stopping the Skypest
Stopping the Skypest.png
Mod-ingame-Stopping the Skypest.png
Modded episodeKeen 1
ProtagonistCommander Keen
Author(s)
StatusComplete
Release date
HomepageBenvolio's Workbench
Discussion(s)Keen: Modding
Number of levels17
Secret levels1
New gameplay?No
New graphics?Yes
New levels?Yes
New sounds?No
New music?No
Downloadnewest
Vote
4.00
(2 votes)
Other mods in this seriesVanished To Venus,
Exiting Epsilon

Stopping the Skypest, is a Keen 1 mod by Benvolio. It is Benvolio's second Keen mod, created between 2003 and mid 2004. It is the middle episode in Benvolio's "Revenge Of The Shikadi" trilogy of mods. It continues Benvolio's trend for huge levels, and introduces the internal level teleporters, as first seen in Robot Rebellion, a mod by MultiMania.

Benvolio simultaneously released this mod, and Vanished To Venus and Exiting Epsilon in early september 2004 as the Revenge of the Shikadi Trilogy. This multi-mod release from a previously unknown modder was an unprecedented act of publicity in the modding world.

It takes place on a fictional destroyer spacecraft called the Skypest, named after hostile creatures in Keen 4 called skypest. The story takes place after all the official Keen games, and is an interpretation of a storyline for Commander Keen created by Benvolio: Revenge Of The Shikadi.

Technical Information

  • Graphics: custom graphics by Benvolio
  • Levels: 17 levels
  • includes a modified score panel, a modified EGA 16-colour pallette, use of tileinfo, internal level teleporters
  • Tools used (incomplete list): ModKeen 1.0, CKPatch, KeenWright, TileInfo, Jasc Paint Shop Pro 7 and, later, 8.
  • In accordance with Benvolio's policies of gameplay, there is no patch restricting the GOD or CT-SPACE cheats.

Story

Keen lands on the Skypest, and starts to explore. He must remove four plasma crystals which are giving power to the destructive lasers that will mangle everything in the Universe. This is urgent ... and exciting. He must battle agains Shikadi, their slaves and servants and fight bravely against their laser guns. He must dodge Blaze-O-Lasers, explore huge security centres and flip many switches. When he returns successfully to his ship, he is captured and carried off to the city of Epsilon Zeta XII.

Items

  • Mortimer's Ship Parts: four coloured power cells
  • Ammo for ray pistol: increase Keen's weapon ammo
  • Keycards: used to open doors
  • Botttle O' Soda: 100 points
  • Can O' Goo: 200 points
  • Strawberry Ice Cream: 500 points
  • Bag O' Chips: 1000 points
  • Chocolate Ice Cream: 5000 points

Level Maps

Spoiler Warning! This shows the whole levels.