Like the prequel, the player sprite is only one tile high, Keendroid has no pogo or ammo, the player has infinite lives, and score is only kept when a level is finished, making a maximum score possible.
He begins to enter a command into the Keendroid's controller directing it to pinpoint the origin of the distress call, but moments later another message springs up on its display:
"BRB SHINY SPACE THINGS"
The controller emits an alert indicating loss of signal. Billy, having foreseen potential distractions as a result of the Curiosity Module he had implanted, puts the controller aside and gives the Keendroid another day or so to reappear while he scans for the signal origin himself. If the Keendroid has not resurfaced by then, he'll investigate personally.
For now, Billy had better get to school to minimise suspicion about his extracurricular activities. He begins to devise a plan for a convincing android dummy to send instead.
Meanwhile on Mars...
The Keendroid's sensors pick up a fascinating scent through a crevice in a nearby cliff face. The unmistakable aroma of sub-planetary glow-in-the-dark micro galaxies!
The Keendroid has always been fascinated by the concept since booting up and scanning through some Shikadi databases filled with details on the phenomenon.
Usually micro galaxies are used as a power source and a means of bringing consciousness to inanimate objects, but the Keendroid has spent many idle microprocesses pondering how neat they would be for visual sensory input during standby mode and has decided that collecting them will be its favourite hobby.
The Keendroid sends a brief notification of its important diversion to that kid that looks kind of like the Keendroid back on Earth and follows the aroma into the crevice, which leads deep under the Martian mountains.
Along with the point items listed here there are other items that can be obtained.
|Pop Corn Galaxy
|Fairy Floss Galaxy
|Robo Ted Galaxy