Camoto
Documentation fixes
m include/camoto/gamemaps/map2d.hpp m include/camoto/gamemaps/maptype.hpp
Documentation fixes
Categories: Camoto
Rename tileset enum
m examples/gamemap.cpp m include/camoto/gamemaps/map.hpp m src/fmt-map-bash.cpp m src/fmt-map-ccomic.cpp m src/fmt-map-cosmo.cpp m src/fmt-map-ddave.cpp m src/fmt-map-harry.cpp m src/fmt-map-hocus.cpp m src/fmt-map-rockford.cpp m src/fmt-map-wacky.cpp m src/fmt-map-wordresc.cpp m src/fmt-map-xargon.cpp
Rename tileset enum
Categories: Camoto
Documentation fixes
m include/camoto/gamearchive/archivetype.hpp m src/filter-xor.hpp
Documentation fixes
Categories: Camoto
Add support for 1bpp mono 320x200 images
m src/Makefile.am + src/img-mono.cpp + src/img-mono.hpp m src/main.cpp
Add support for 1bpp mono 320x200 images
Categories: Camoto
cmf: Include tags when writing output file
m src/mus-cmf-creativelabs.cpp
cmf: Include tags when writing output file
Categories: Camoto
gamemus: Allow title/author/comment tags to be specified as parameters
m examples/gamemus.cpp
gamemus: Allow title/author/comment tags to be specified as parameters
Categories: Camoto
cmf: only read tags if they are present
m src/mus-cmf-creativelabs.cpp
cmf: only read tags if they are present
Categories: Camoto
dro2txt: correctly read long delays
m utils/dro2txt.cpp
dro2txt: correctly read long delays
Categories: Camoto
Fix bug in Zone 66 decompressor and limit output file size
m src/filter-zone66.cpp m src/filter-zone66.hpp
Fix bug in Zone 66 decompressor and limit output file size Some files were missing their final few bytes, and others were padded with junk. Now all the bytes are flushed and the output is limited to the size given in the compressed file's header.
Categories: Camoto
Add support for .DAT file from Hocus Pocus beta version
m src/fmt-dat-hocus.cpp
Add support for .DAT file from Hocus Pocus beta version
Categories: Camoto
Fix assertion failure when decompressing Zone 66 data files
m src/filter-zone66.cpp
Fix assertion failure when decompressing Zone 66 data files
Categories: Camoto
Update copyright year to 2013
m examples/common.hpp m examples/gameimg.cpp m examples/gametls.cpp m src/baseimage.cpp m src/baseimage.hpp m src/basetileset.cpp m src/basetileset.hpp m src/filter-ccomic.cpp m src/filter-ccomic.hpp m src/img-ccomic.cpp m src/img-ccomic.hpp m src/img-cga.cpp m src/img-cga.hpp m src/img-ddave.cpp m src/img-ddave.hpp m src/img-ega-byteplanar.cpp m src/img-ega-byteplanar.hpp m src/img-ega-common.hpp m src/img-ega-planar.cpp m src/img-ega-planar.hpp m src/img-ega-rowplanar.cpp m src/img-ega-rowplanar.hpp m src/img-nukem2.cpp m src/img-nukem2.hpp m src/img-palette.cpp m src/img-palette.hpp m src/img-pcx.cpp m src/img-pcx.hpp m src/img-tv-fog.cpp m src/img-tv-fog.hpp m src/img-vga-raw.cpp m src/img-vga-raw.hpp m src/img-vga.cpp m src/img-vga.hpp m src/img-zone66_tile.cpp m src/img-zone66_tile.hpp m src/main.cpp m src/pal-gmf-harry.cpp m src/pal-gmf-harry.hpp m src/pal-vga-raw.cpp m src/pal-vga-raw.hpp m src/palettetable.cpp m src/subimage.cpp m src/subimage.hpp m src/tileset-fat.cpp m src/tileset-fat.hpp m src/tilesetFromList.cpp m src/tilesetFromList.hpp m src/tls-bash.cpp m src/tls-bash.hpp m src/tls-catacomb.cpp m src/tls-catacomb.hpp m src/tls-ccaves-main.cpp m src/tls-ccaves-main.hpp m src/tls-ccaves-sub.cpp m src/tls-ccaves-sub.hpp m src/tls-ccomic.cpp m src/tls-ccomic.hpp m src/tls-cosmo.cpp m src/tls-cosmo.hpp m src/tls-ddave.cpp m src/tls-ddave.hpp m src/tls-harry-chr.cpp m src/tls-harry-chr.hpp m src/tls-harry-hsb.cpp m src/tls-harry-hsb.hpp m src/tls-harry-ico.cpp m src/tls-harry-ico.hpp m src/tls-hocus.cpp m src/tls-hocus.hpp m src/tls-img.cpp m src/tls-img.hpp m src/tls-jill.cpp m src/tls-jill.hpp m src/tls-wacky.cpp m src/tls-wacky.hpp m src/tls-wordresc.cpp m src/tls-wordresc.hpp m src/tls-zone66.cpp m src/tls-zone66.hpp
Update copyright year to 2013
Categories: Camoto
Report Duke II backdrop files as valid file formats
m src/tls-cosmo.cpp
Report Duke II backdrop files as valid file formats
Categories: Camoto
Allow VGA palette files of less than 768 bytes to be read
m src/pal-vga-raw.cpp
Allow VGA palette files of less than 768 bytes to be read This allows Duke Nukem II palette files to be read directly.
Categories: Camoto
Minor cleanup
m include/camoto/gamegraphics/tileset.hpp m src/pal-vga-raw.cpp
Minor cleanup
Categories: Camoto
Don't flush substreams when resizing
m src/stream_sub.cpp
Don't flush substreams when resizing
Categories: Camoto
Add reset function to filters so they can be reused
m include/camoto/filter.hpp m include/camoto/filter_dummy.hpp m include/camoto/lzw.hpp m src/filter_dummy.cpp m src/lzw.cpp m src/stream_filtered.cpp
Add reset function to filters so they can be reused
Categories: Camoto
Add byteorder functions for signed values
m include/camoto/byteorder.hpp m tests/test-byteorder.cpp
Add byteorder functions for signed values
Categories: Camoto
lzw: Ensure last byte is written when data ends mid-byte
m src/lzw.cpp m tests/test-lzw.cpp
lzw: Ensure last byte is written when data ends mid-byte
Categories: Camoto
