Camoto

Documentation fixes

libgamemaps commits - 22 March 2013 - 11:25pm
m include/camoto/gamemaps/map2d.hpp
m include/camoto/gamemaps/maptype.hpp
Documentation fixes
Categories: Camoto

Rename tileset enum

libgamemaps commits - 22 March 2013 - 11:25pm
m examples/gamemap.cpp
m include/camoto/gamemaps/map.hpp
m src/fmt-map-bash.cpp
m src/fmt-map-ccomic.cpp
m src/fmt-map-cosmo.cpp
m src/fmt-map-ddave.cpp
m src/fmt-map-harry.cpp
m src/fmt-map-hocus.cpp
m src/fmt-map-rockford.cpp
m src/fmt-map-wacky.cpp
m src/fmt-map-wordresc.cpp
m src/fmt-map-xargon.cpp
Rename tileset enum
Categories: Camoto

Documentation fixes

libgamearchive commits - 22 March 2013 - 11:15pm
m include/camoto/gamearchive/archivetype.hpp
m src/filter-xor.hpp
Documentation fixes
Categories: Camoto

Add support for 1bpp mono 320x200 images

libgamegraphics commits - 22 March 2013 - 11:12am
m src/Makefile.am
+ src/img-mono.cpp
+ src/img-mono.hpp
m src/main.cpp
Add support for 1bpp mono 320x200 images
Categories: Camoto

cmf: Include tags when writing output file

libgamemusic commits - 25 February 2013 - 11:10am
m src/mus-cmf-creativelabs.cpp
cmf: Include tags when writing output file
Categories: Camoto

gamemus: Allow title/author/comment tags to be specified as parameters

libgamemusic commits - 25 February 2013 - 11:09am
m examples/gamemus.cpp
gamemus: Allow title/author/comment tags to be specified as parameters
Categories: Camoto

cmf: only read tags if they are present

libgamemusic commits - 24 February 2013 - 8:39am
m src/mus-cmf-creativelabs.cpp
cmf: only read tags if they are present
Categories: Camoto

dro2txt: correctly read long delays

libgamemusic commits - 24 February 2013 - 8:38am
m utils/dro2txt.cpp
dro2txt: correctly read long delays
Categories: Camoto

Fix bug in Zone 66 decompressor and limit output file size

libgamearchive commits - 24 February 2013 - 7:07am
m src/filter-zone66.cpp
m src/filter-zone66.hpp
Fix bug in Zone 66 decompressor and limit output file size

Some files were missing their final few bytes, and others were padded with
junk.  Now all the bytes are flushed and the output is limited to the size
given in the compressed file's header.
Categories: Camoto

Add support for .DAT file from Hocus Pocus beta version

libgamearchive commits - 17 February 2013 - 5:43am
m src/fmt-dat-hocus.cpp
Add support for .DAT file from Hocus Pocus beta version
Categories: Camoto

Fix assertion failure when decompressing Zone 66 data files

libgamearchive commits - 17 February 2013 - 3:26am
m src/filter-zone66.cpp
Fix assertion failure when decompressing Zone 66 data files
Categories: Camoto

Update copyright year to 2013

libgamegraphics commits - 20 January 2013 - 3:54am
m examples/common.hpp
m examples/gameimg.cpp
m examples/gametls.cpp
m src/baseimage.cpp
m src/baseimage.hpp
m src/basetileset.cpp
m src/basetileset.hpp
m src/filter-ccomic.cpp
m src/filter-ccomic.hpp
m src/img-ccomic.cpp
m src/img-ccomic.hpp
m src/img-cga.cpp
m src/img-cga.hpp
m src/img-ddave.cpp
m src/img-ddave.hpp
m src/img-ega-byteplanar.cpp
m src/img-ega-byteplanar.hpp
m src/img-ega-common.hpp
m src/img-ega-planar.cpp
m src/img-ega-planar.hpp
m src/img-ega-rowplanar.cpp
m src/img-ega-rowplanar.hpp
m src/img-nukem2.cpp
m src/img-nukem2.hpp
m src/img-palette.cpp
m src/img-palette.hpp
m src/img-pcx.cpp
m src/img-pcx.hpp
m src/img-tv-fog.cpp
m src/img-tv-fog.hpp
m src/img-vga-raw.cpp
m src/img-vga-raw.hpp
m src/img-vga.cpp
m src/img-vga.hpp
m src/img-zone66_tile.cpp
m src/img-zone66_tile.hpp
m src/main.cpp
m src/pal-gmf-harry.cpp
m src/pal-gmf-harry.hpp
m src/pal-vga-raw.cpp
m src/pal-vga-raw.hpp
m src/palettetable.cpp
m src/subimage.cpp
m src/subimage.hpp
m src/tileset-fat.cpp
m src/tileset-fat.hpp
m src/tilesetFromList.cpp
m src/tilesetFromList.hpp
m src/tls-bash.cpp
m src/tls-bash.hpp
m src/tls-catacomb.cpp
m src/tls-catacomb.hpp
m src/tls-ccaves-main.cpp
m src/tls-ccaves-main.hpp
m src/tls-ccaves-sub.cpp
m src/tls-ccaves-sub.hpp
m src/tls-ccomic.cpp
m src/tls-ccomic.hpp
m src/tls-cosmo.cpp
m src/tls-cosmo.hpp
m src/tls-ddave.cpp
m src/tls-ddave.hpp
m src/tls-harry-chr.cpp
m src/tls-harry-chr.hpp
m src/tls-harry-hsb.cpp
m src/tls-harry-hsb.hpp
m src/tls-harry-ico.cpp
m src/tls-harry-ico.hpp
m src/tls-hocus.cpp
m src/tls-hocus.hpp
m src/tls-img.cpp
m src/tls-img.hpp
m src/tls-jill.cpp
m src/tls-jill.hpp
m src/tls-wacky.cpp
m src/tls-wacky.hpp
m src/tls-wordresc.cpp
m src/tls-wordresc.hpp
m src/tls-zone66.cpp
m src/tls-zone66.hpp
Update copyright year to 2013
Categories: Camoto

Report Duke II backdrop files as valid file formats

libgamegraphics commits - 20 January 2013 - 3:51am
m src/tls-cosmo.cpp
Report Duke II backdrop files as valid file formats
Categories: Camoto

Allow VGA palette files of less than 768 bytes to be read

libgamegraphics commits - 20 January 2013 - 3:50am
m src/pal-vga-raw.cpp
Allow VGA palette files of less than 768 bytes to be read

This allows Duke Nukem II palette files to be read directly.
Categories: Camoto

Minor cleanup

libgamegraphics commits - 20 January 2013 - 3:50am
m include/camoto/gamegraphics/tileset.hpp
m src/pal-vga-raw.cpp
Minor cleanup
Categories: Camoto

Fix output syntax in gametls

libgamegraphics commits - 20 January 2013 - 3:49am
m examples/gametls.cpp
Fix output syntax in gametls
Categories: Camoto

Don't flush substreams when resizing

libgamecommon commits - 30 September 2012 - 4:13pm
m src/stream_sub.cpp
Don't flush substreams when resizing
Categories: Camoto

Add reset function to filters so they can be reused

libgamecommon commits - 30 September 2012 - 4:01pm
m include/camoto/filter.hpp
m include/camoto/filter_dummy.hpp
m include/camoto/lzw.hpp
m src/filter_dummy.cpp
m src/lzw.cpp
m src/stream_filtered.cpp
Add reset function to filters so they can be reused
Categories: Camoto

Add byteorder functions for signed values

libgamecommon commits - 30 September 2012 - 5:29am
m include/camoto/byteorder.hpp
m tests/test-byteorder.cpp
Add byteorder functions for signed values
Categories: Camoto

lzw: Ensure last byte is written when data ends mid-byte

libgamecommon commits - 24 August 2012 - 12:56pm
m src/lzw.cpp
m tests/test-lzw.cpp
lzw: Ensure last byte is written when data ends mid-byte
Categories: Camoto
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